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Arcade
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© 2026 Maliq Arezki. All rights reserved.
Game Media

Game Title

Arcade

Comprehensive game objectives, controls, and overview.

Controls

Terms of Service

Legal, Licenses & Portfolio Policies

1. Ownership & Personal Portfolio

This web platform is a personal website created and maintained by Maliq Arezki to showcase, store, and test independent HTML5 games[cite: 1]. All custom source code, gameplay logic, and visual presentation are published as personal portfolio works.

2. Anti-Plagiarism & Prohibited Cloning

Plagiarism, structural cloning, unauthorized re-hosting, re-uploading, and mirroring of the games or website code on external portals, marketplaces, or client applications are strictly prohibited without written consent.

3. Asset Protection & Fair Use

All graphical sprites, thumbnail artworks, audio compositions, stylesheets, and compiled JavaScript runtime assets are protected intellectual property. Scraping, asset dumping, or unauthorized extraction for commercial or third-party derivative work is forbidden.

4. System Integrity & Anti-Tampering

Users must not attempt to breach system security, execute malicious code injection, disrupt client runtime memory, or reverse-engineer the web game environments deployed on this platform.

1. Information We Process

We only handle essential client-side session information strictly required to render HTML5 game canvases and store your localized configurations without invasive tracking.

2. Data Security

Game runtime operations and custom client controls run entirely on your browser client, eliminating server-side leakage of personal gameplay records.

1. Essential Storage & Cookies

We utilize standard browser LocalStorage and minimal session cookies exclusively to preserve filter categories, volume toggles, and local highscore data.

2. No Third-Party Trackers

We do not store or distribute profiling cookies or intrusive analytics beacons to advertising networks.

Godot Engine MIT License

Copyright © 2014-present Juan Linietsky, Ariel Manzur, and Godot Engine contributors. Game web runtime and builds created with Godot are distributed under the MIT License.

Unity Technologies Companion License

Games compiled and deployed using Unity WebGL runtime operate under Unity Software Terms and Unity Companion License. Unity is a trademark of Unity Technologies.

Epidemic Sound Audio License

Soundtracks, dynamic BGM, and sound design used across game builds are licensed under the Epidemic Sound Creator / Commercial License Agreement for digital media and game development.

Tailwind CSS MIT License

Copyright © Tailwind Labs, Inc. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files.

Lucide Icons ISC License

Copyright © Lucide Contributors. Clean geometric UI iconography distributed under the open-source ISC license.

Plus Jakarta Sans SIL OFL 1.1

Typography design by Tokotype. Distributed openly under the SIL Open Font License, Version 1.1.

Your Privacy Choices & Opt-Out

This personal portfolio does not sell, trade, or monetize visitor usage data with third-party data brokers or marketing vendors.

You may clear your browser LocalStorage at any time to purge locally saved game progress and category filter states.